Turn // Burn

Turn

Instant

Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.)

Burn

Instant

Burn deals 2 damage to any target.
Fuse (You may cast one or both halves of this card from your hand.)

Illustrated by Ryan Barger

GRN Guild Kit (GK1)

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