Captive Weird // Compleated Conjurer

Captive Weird

Creature — Weird

Defender
{3}{R/P}: Transform this creature. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.)

Compleated Conjurer

Creature — Phyrexian Weird

When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that card.

Illustrated by Manuel Castañón

March of the Machine (MOM)

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