Hinterland Hermit // Hinterland Scourge
Hinterland Hermit
Creature — Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Hinterland Scourge
Creature — Werewolf
This creature must be blocked if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
- Nonfoil: $0.06
- Foil: $0.30
Illustrated by Steven Belledin
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